![]() It’s basically the Ronin’s Tempo Surge but now UMP45 can join in on the fun of repeatedly getting way more turns. Her fifth promotion grants Overclock Surge. Her fourth promotion is a choice between Ever Vigilant (which works with Charge!), or Risktaker, making Charge no longer be turn ending and additionally granting Lightning Reflexes. UMP45-The magical girls of fireworksGirls Frontline camo UMP45-The magical girls of fireworksGirls Frontline camo. This also bumps down the targeted enemy down in the timeline. This mod replaces the default skin of the ump45. Her third promotion grants Charge!, letting her charge up to melee range against an enemy and take a shot that isn’t affected by cover. ![]() For enemies? The nanites act like either poison or acid, albeit with no initial damage – it only applies the Damage over Time and debuff status effects to affected targets. The world was further devastated after the war. In 2045, amidst the strife for unpolluted land and food sources - mankind's most innocent and barbaric motive for anything - World War III broke out. Its show howReina was found by Ump45 and how she got a scar on her face (in stupid way). Unprecedented catastrophe spread like wildfire throughout the planet, until eventually, it reached a critical point. Nanite Smoker replaces any smoke grenades UMP45 carries, with specialized nanite grenades that acts like smoke for friendly and civilian targets. This is the story collection of Ump9/Reina mod3. Suppression Doll upgrades Heads Down so it cooldowns faster, and can now roll for grazing damage against affected targets. Her second promotion is a choice between Suppression Doll and Nanite Smoker. However, its damage and chance to hit are reduced, as its real tactical utility is that it forcefully bumps down the timeline positions of any enemy she shoots at from the breach point, enabling Chimera Squad to act after each other for the first round. Her first promotion grants her Tactical Reactions, which is a breach version of Faceoff. It uses far much more ammo compared to Pindown, however. Heads Down – a cone-based version of Terminal’s Pindown, Heads Down has the same effect as Pindown, except it can apply to multiple enemies at a time. VOICE DIRECTION: Soft yet determined, is sometimes hot-headed and reckless. She takes care of G11, an abandoned doll that she found and they joined 404 together. She is a hotheaded and stubborn doll (like Woods, basically), and she is a doll of her own word. ![]() UMP45’s takedown, when utilized on machines, lets her to use her EW module to stun them for a turn. In Girls Frontline, HK416 is a member of UMP45s squad 404. This perk also provides her with her Electronic Warfare Module, enabling her to hack open doors. In addition, she gets an additional charge once she’s Rank 3. UMP45 starts missions with a free smoke grenade that stacks with a smoke grenade item. Or in other words, she’s a robot and has the immunities that come with that. There are only two reasons left to justify raising M1911: either you love Devil May Cry, or you think her Neural Upgrade is worth it.UMP45 for those not familiar with GFL, is what they call a T-Doll, or Tactical Doll. Her tiles do not make enough difference to buff ARs and RFs to a noticeable degree. With her below-average Evasion, HP, and no shortage of substitutes for a position 4 buffer (such as 5-7, Stechkin, among others), M1911 is not far off the bottom of the list. However, with her below-average stat spread, lack of utility, and a skill that requires follow-up from another SMG to capitalise on, M1911 is lackluster. She is also cheap to raise: being only a 2★ unit that drops from all maps, M1911 can be dummy linked with only dupes of her, which come by the truckload. ![]() With a smoke grenade skill that is the exception rather than the rule, M1911 is remarkable, iconic, and shows none of that power for most of her life until her Neural Upgrade arrived. M1911 is an extremely common HG that everyone gets when they first begin the game. ![]()
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